MyDMX-RM 3.0 DMX Software with 512 DMX Channels RACK MOUNT 1U

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ADJ MyDMX-RM 3.0 DMX Software with 512 DMX Channels RACK MOUNT 1U - Main Image
Price:
RRP: £258.00 inc VAT
Code:
ADJMYDMXRM
Manufacturer Code:
1310000101
Brand:
ADJ

Quantity required:

Main Features

  • Robust 19" rack mount
  • Hardware dongle
  • Allows you to program your light show with myDMX 3.0 software
  • Upload programmed data
  • Playback in stand-alone mode
  • Ideal control solution for clubs, bars, schools and event venues
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MyDMX-RM 3.0 DMX Software with 512 DMX Channels RACK MOUNT

ADJ’s myDMX 3.0 is a multi-platform DMX control software/hardware system (Windows and OSX Mac compatible). myDMX RM has a new, robust, 19” rack mount, hardware dongle and exciting new features to take greater command of your light show. myDMX 3.0RM allows you to program your light show with myDMX 3.0 software, upload programmed data to myDMX RM then playback straight from myDMX RM in stand-alone mode without a computer. This is the ideal control solution for clubs, bars, schools and event venues where you want to make it as simple as possible. Out of the package, myDMX 3.0 software will run in Express Mode; 512 “Live” DMX channels & 512 “Stand Alone” DMX channels (No 3D visualizer, Easy Remote or Midi features).

Product Features

  • Robust 19" rack mount
  • Hardware dongle
  • Allows you to program your light show with myDMX 3.0 software
  • Upload programmed data
  • Playback in stand-alone mode
  • Ideal control solution for clubs, bars, schools and event venues

Product Specifications

General

  • Minimum System Requirements:
    • Computer working under Windows 7 or higher, or MAC OS X 10.10 or higher
    • 1 GHz speed processor
    • 2 GB Memory (RAM)
    • 1280*768 pixel screen
    • OpenGL 3.1 (for 3D)
  • Best Performance System Requirements:
    • Computer working under Windows 7 or higher, or MAC OSx 10.10 or higher
    • 2 GHz speed processor, dual core
    • 4 GB Memory (RAM)
    • Video card with 1GB video memory
    • 1920*1080 pixel screen
    • OpenGL 3.1 (for 3D)

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